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The Impact of the Computing Curriculum

  At Gawber, we encourage our children to enjoy and value the Computing curriculum we deliver.

 

   By the end of Key Stage 2, children will know the principles of information and computation, how digital systems work, and how to put this knowledge to use through programming. They then build on this knowledge and understanding, so that they can use information technology to create programs, systems and a range of content.

 

  Throughout their time at Gawber, computing also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future education and as active participants in a digital world.

 

  Children at Gawber know that computing has deep links with mathematics, science, and design and technology and we use this to ensure children are aware of how important computing skills can be throughout their continuing education when they leave Gawber.

 

  Computing is such an important life skill and for most of us, is essential to our lives at home and at work so at Gawber we ensure children leave us with a bank of key skills within computing as well. 

   These key skills include:

  • Touch typing
  • Opening and saving documents
  • Knowing how to use Microsoft Word and PPT and other presentational apps.
  • Downloading, editing and inserting text, images, music and video.
  • Understanding how to keep themselves and others safe online by knowing what it is to be responsible online citizens.

 

 We here at Gawber, help children to become curious, respectful, creative and positive young people in relation to computing.

 

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